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IndieGames.com covered HardLander!

Check out the Indigames.com coverage of HardLander! You can check out the article here but here is what they had to say.

Couch co-op and local multiplayer vs games are making a huge comeback as of late, which is great because now we get four-player games like Hard Lander. While it’s already out on the Ouya, Soulareus Games has launched aGreenlight page to get the Windows and Mac version up on Steam.

Flying and landing your ship is the name of the game in Hard Lander, though it’s not as simple as it sounds. The trigger causes your ship to lift off — the longer you hold, the more powerful it thrusts. You have a directional thruster used through the stick — it’s weak but it can direct your path. The interplay between these is tricky, but it’s a lot of fun to maneuver your spacecraft. The main body of your ship is incredibly fragile. Landing on it or crashing it into a competitor will result in death. Bounce off your boosters or the bottom of your ship, though, and you’ll be fine. The last ship flying wins the round.

One of the coolest things about playing this was the stages. Sometimes you’ll need to navigate through narrow spaces or onto platforms to kill the other ships. Other times you’ll need to land butt-down on the arm of a laser-firing satellite and knock it spinning in a direction away from you. The strength and longevity of games like this lie in the options, so hopefully there will be more than a few different, creative stages to do battle on.

The game will be on the showfloor during IndieCade in October, and was featured by Ouya Presents (embedded above) as well. The Ouya versioncosts $5, which is the price same as the alpha version that’s up on Desura.

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